Policies

Refunds, Replacements & Subs

Refunds

Players may request a full refund from the League Manager(s), minus the $6 processing fee, prior to game 1 or the second week of the league if there is no jamboree. Players may also opt to transfer registration to a future season or to another league of equal value. Refund situations which occur after game 1 will be reviewed on a case-by-case basis.

Replacement Players

Teams are requested to select replacement players at equal or lesser skill level to the departing player. All replacement players, regardless of gender, are subject to league manager approval. Replacement situations which occur after the replacement player deadline will be reviewed on a case-by-case basis.

Replacement Player Process

  1. Captains must notify the League Manager(s) before the replacement deadline regarding departing/incoming players.
  2. Once approved by the League Manager(s), an email with the steps necessary to complete the process will be sent to the departing player, replacement player and both captains.
  3. Replacement players must register via Bonzi and pay the $6 processing fee in order to complete the registration process. Players who do not complete registration risk forfeiture of all games in which they play.

Subs

  • Subs may be subject to league manager approval when prior stated to the league.
  • Subs are allowed to play for only one team per game day, subject to waiver by League Manager(s).
  • A player (male or female) may sub for anyone (male or female) as long as the sub is of comparable skill level to the player they are subbing for and the male/female ratio is met on the court.
  • Subs are responsible for knowing all rules and league policies.
  • All subs must sign the insurance waiver and pay the sub fee prior to starting play or be held to the “illegal player rule” and risk forfeiture of all games in which they play. Sub fees for WDS leagues is $5, except for No Boyz Allowed ($6) and Tourney Style ($10).

Playing

High Throws

High throws (including those that do not hit a player) can be interpreted as dangerous play and a risk to player safety. It is up to the referees to call high throw warnings and issue subsequent yellow or red cards when throws are deemed a danger to other players.

Headshots

Headshots are defined as a throw in which the ball leaves the thrower’s hand and directly hits another player in the head.

  • Rec Leagues (Westchester & Long Beach): If Player A takes a headshot and their head is above standing chest-level (i.e. standing up, jumping), the thrower is out. If Player A’s head is below standing chest-level when hit (i.e. crouching, ducking, squatting), the thrower is safe. Players who receive headshots are always safe as there is no 3-point rule in rec leagues.
  • Open Leagues: A standing headshots is defined as a neck-level and above, when a player is in a “non-dodging” position of standing straight up and down. If Player A receives a standing headshot, the thrower is out. Three-point headshots are considered a legal hit. All other headshots are safe for all players.
  • Advanced Leagues (Melrose Perfect 10): There is no rule for standing headshots in this league. Three-point headshots are considered a legal hit. All non-3-point headshots are safe for all players.

Suicides

Suicides are defined as a player jumping across the center line and throwing at an opposing player. Suicides are only allowed in open and advanced leagues. A player who suicides in a rec league may receive a warning or yellow/red card.

If you have a suggestion or additional questions or concerns regarding WDS policies, please feel free to contact us at info@dodgeball4ever.com.